Crisis.
Against appearances |
||
| Mark
Geffriaud |
Ion Grigorescu | |
| Tom Johnson | Jan Kopp | |
| Molleindustria | Vacca | |
| MOLLEINDUSTRIA (Milan, 2004) |
| WORKS I CV |
Their
videogame approximations focus on the socio-political implications of
the medium and engage cyber activists, “net-art” and both
the habitual and critical and detracting players of videogames. The collective
has chosen to use the internet as a platform in order to avoid mass distribution
channels. Using simple but incisive formulas, they aim to establish a
point of departure for the development of critical games. Since their
inception, their work has addressed such themes as: labor conditions,
identity and sexual stereotypes, religion and collective memory. Their
work as been shown in multiple exhibitions and workshops in: LABoral (Gijón),
La Casa Encendida (Madrid), Centre d’Art La Panera (Lléida),
CCCB (Barcelona), Museum of Contemporary Art Vojvodina, Novi Sad (Serbia),
Centre Pompidou (Paris) and The Israeli center for Digital Art (Israel),
among other institutions. = = = The free culture game
| Videogame in Flash.
|
![]() Free Culture Game. Videogame in Flash. CLICK TO PLAY |